
So, now I am trying to distribute this logic over separate units: each one would 'know' only of its own two abilities. But it turned out to be a very complex task, because there are tens of abilities overall, each unit may have any two, so the number of combinations is. At first I tried to make a unified decision-making routine that would include all possible abilities at once (such as: if hasDoubleStrike else if. Each unit may have unique abilities and therefore should act (make decisions on the battlefield) depending on the abilities it has. PS: In case you wonder, the context is this: I am making a simple game prototype, and my objects represent two game units (characters) that fight each other automatically. If you could give me a hint on where to look or maybe a certain topic to learn, this would do just fine!
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I do not ask for a piece of working code here. The question is: can I do that at all? And how do I do that? And how do I call such a method once it is added? They all would surely be named differently. Then I make ObjectOne of this child class. Otherwise I add some default set of methods. IF 'some condition' is True I construct a child class that takes one of those functions and adds it into class as class method. And I make a list of functions defined somewhere.
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The same goes for Command+S, which prompted a website I frequently write in to save my work, now prompts me to download a copy of the webpage I'm currently viewing.Import Actions # a module that works as a library of standard actions The first option isn't ideal and has cost me lots of work. However, when I'm on almost any other website, it either goes back one page or switches between open tabs. For example, when editing in Google Docs, it works just as it always has. Now, that keyboard shortcut seems to have a random function depending on what site I'm using. There are many.)įor example, I used to be able to hold in Command + Shift + an arrow key to jump to the beginning or end of a line of text and highlight it at the same time. By collecting/changing Hero cards, and arranging different formations, 8 chess gamers will be contending. (If you have a Magic Trackpad and are on iPadOS 15, hold the Globe key to view a list of all the navigation shortcuts. Auto Chess is an multiplayer online war chess game. Hopefully, it's just a bug as Apple works through mapping multitasking keyboard shortcuts to the iPad's Globe key. Speaking of Safari, the new keyboard shortcuts are confusing. Select a compatible app, and a second later both apps will be open and ready to use.
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If you already have an app open full screen and you tap or click on the multitasking button and select Split Screen, the app's window will move off the right side of the screen, allowing you to pick a second app to use from your home screen or App Library.

The Multitasking control button will let you move an app into Slide Over, Split View, or Full Screen without any extra fuss or gestures.


Tap or click on it, and you're given a few different options for that particular window. With iPadOS 15, Apple has added a small button that lives atop every app window.

It wasn't obvious how you moved an app from Slide Over to Split View or vice versa. If you knew about it, you often struggled to remember features like Split View (using two apps side-by-side) or Slide Over (using an app that hovers above whatever apps are open on your screen) even existed. Multitasking, or using more than one app at the same time, has been possible on the iPad since the release of iOS 9 in 2015.
